FMX.Layers3D.TSplitter3D

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FMX.Layers3D.TAbstractLayer3DFMX.Controls3D.TControl3DFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTSplitter3D

Object Pascal

TSplitter3D = class(TAbstractLayer3D)

C++

class PASCALIMPLEMENTATION TSplitter3D : public TAbstractLayer3D

Properties

Type Visibility Source Unit Parent
class public
FMX.Layers3D.pas
FMX.Layers3D.hpp
FMX.Layers3D FMX.Layers3D

Description

Represents a 3D layer that is intended for splitting purposes.

The TSplitter3D class publishes a set of additional properties to the Object Inspector. Use a 3D layer in a FireMonkey 3D form whenever you need a 3D splitting component that can split (and resize) different 3D layers.

Tip: The other layers TSplitter3D will split and resize must have the Projection property set to Screen. In this way they support alignment (left, right, top, bottom) or anchors.

See Also