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FMX is the unit scope that contains the units and unit scopes of the FireMonkey application platform (FMX).

Unit Scopes

FMX.ASEContains the FMX.ASE.Importer, FMX.ASE.Lexer, and FMX.ASE.Model units, which define functionality for handling Adobe Swatch Exchange (.ase) models in FireMonkey.
FMX.BindContains the FireMonkey binding navigator classes and types, used for navigating datasets. Also contains a unit that has various implementations for links to several DB fields.
FMX.Canvas Defines register and unregister routines for Direct2D and GDI+ canvases.
FMX.ControlsDefines classes of FMX.Controls.TStyledControl for user interface controls.
FMX.DAEContains the FMX.DAE.Importer and FMX.DAE.Model units, which enable you to import and manipulate COLLADA (.DAE) models. For more information about DAE import, see
FMX.EditDefines FireMonkey controls for single-line text and number editors.
FMX.FilterContains the FMX.Filter.Effects unit. As FMX.Filter.pas or FMX.Filter.hpp, defines various classes and types used in FireMonkey 2D bitmap effects rendered in hardware (GPU).
FMX.ListViewDefines FireMonkey controls for list views.
FMX.MultiViewDefines base classes and types for multi view components.
FMX.StylesDefines classes for FireMonkey style management.


FMX.ActnList The FMX.ActnList unit has the same purpose for FireMonkey as Vcl.ActnList for VCL. The FMX.ActnList unit contains the base classes for working with actions in FireMonkey. All similar classes have the same names in both FMX.ActnList and Vcl.ActnList units.
FMX.ActnResFMX.ActnRes defines the single TStandardActions class, whose fields (such as FileExit1) store instances of standard actions (like FMX.StdActns.TFileExit). These instances store the specified default titles, shortcuts, and other properties of standard actions. These values are used as the default property values when a new standard action is created in the Action List editor.
FMX.AdvertisingProvides support for advertising services.
FMX.AniDefines subclasses of FMX.Ani.TAnimation, such as TFloatAnimation, and FireMonkey support classes.
FMX.ColorsDefines FireMonkey controls for selecting colors.
FMX.DialogsDefines controls for FireMonkey dialog boxes.
FMX.EffectsDefines FireMonkey 2D bitmap effects rendered in software: blur, shadow, glow, bevel, and reflection.
FMX.ExtCtrlsDefines miscellaneous extra FireMonkey controls.
FMX.FormsDefines FireMonkey 2D and 3D forms, and the global TApplication object.

Defines classes and types for FireMonkey touch and gesturing functionality. FireMonkey support for gestures is very similar to VCL support for gestures.

For general information, see Gestures in FireMonkey and Gesture Support in Metropolis UI Applications. The VCL Gesturing Overview is also useful.

FMX.GridDefines FireMonkey controls for grids.
FMX.ImportDefines FireMonkey functionality needed for importing models, such as DAE and ASE models.
FMX.InAppPurchaseProvides support for in-app payment services.
FMX.InertialMovementProvides support for inertial moving of the scroll view window during scrolling within the larger content. Scrolling can be managed with the mouse or finger.
FMX.Layers3DDefines FireMonkey classes for 3D surfaces.
FMX.LayoutsDefines FireMonkey layout containers providing functionality for arranging components and for inertial scrolling 2D content.
FMX.ListBoxDefines FireMonkey controls for list boxes.
FMX.MaterialsDefines FireMonkey materials and material sources for 3D objects.

Defines classes and types for FireMonkey audio-video media.

For an overview, see Audio-Video in FireMonkey.
FMX.MemoDefines FireMonkey controls for memos, multiline edit controls.
FMX.MenusDefines controls for drop-down and popup menus. For more information, see Using Menus in a FireMonkey Application.
FMX.MultiResBitmapMulti-resolution bitmaps enable your images and icons to appear correctly in different resolutions (Windows, iOS, Mac OS X, and Android).

Defines the FMX.MultiTouch.TMultiTouchManager class, which is used internally for FireMonkey multitouch and gesturing functionality.

For general information about gestures, see:

FMX.NotificationAPI for using the notification system on Apple platforms. For examples, see Mobile Code Snippets and Mobile Tutorial: Using Notifications (iOS and Android).

Defines 2D drawing primitives--shapes and images. All these primitives inherit TControl and can be used in styles to construct controls.

FMX.Objects3DDefines 3D drawing primitives for FireMonkey.
FMX.PhoneDialerContains classes and interfaces that define the phone dialer services and related information. For an example, see Mobile Code Snippets.
FMX.PickersPickers provide the platform-specific engine giving selection controls with a native view and native behavior under different platforms.
FMX.PlatformDefines the global instance of the cross-platform OS abstraction for FireMonkey.
FMX.PrinterDefines printer devices, interfacing and printing-related functionality.
FMX.StdActnsProvides the standard action classes that are available in FireMonkey, including TVirtualKeyboard, TFileExit, and TWindowClose. Also see FireMonkey Actions.
FMX.TabControlDefines controls for multi-page tabs.
FMX.TextDefines the classes, records, and types used for text layout functionality.
FMX.TreeViewDefines treeview controls for hierarchical lists.
FMX.TypesDefines base types used throughout FireMonkey, including 2D drawing types.
FMX.Types3DDefines base types used throughout FireMonkey, including 3D drawing types.