System.Math.Vectors.TVector3D.Create

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Object Pascal

class function Create(const AX, AY, AZ: Single; const AW: Single = 1.0): TVector3D; overload; static; inline;
class function Create(const APoint: TPoint3D; const AW: Single = 1.0): TVector3D; overload; static; inline;

C++

static TVector3D __fastcall Create(const float AX, const float AY, const float AZ, const float AW = 1.000000E+00f)/* overload */;
static TVector3D __fastcall Create(const TPoint3D &APoint, const float AW = 1.000000E+00f)/* overload */;

Properties

Type Visibility Source Unit Parent
function public
System.Math.Vectors.pas
System.Math.Vectors.hpp
System.Math.Vectors TVector3D

Description

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