FMX.Types3D.TProjection

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Object Pascal

TProjection = (Camera, Screen);

C++

enum class DECLSPEC_DENUM TProjection : unsigned char { Camera, Screen, pjCamera _DEPRECATED_ATTRIBUTE3("Use TProjection.Camera")  = 0x0, pjScreen _DEPRECATED_ATTRIBUTE3("Use TProjection.Screen")  = 0x1 };

Properties

Type Visibility Source Unit Parent
enum public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D FMX.Types3D

Description

Enumeration of projection modes.

The following table lists the meanings of the elements in TProjection:

Value Meaning

Camera

Camera projection

psScreen

Screen projection

See Also