FMX.Types3D.TPosition3D.OnChangeY

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Object Pascal

property OnChangeY: TNotifyEvent read FOnChangeY write FOnChangeY;

C++

__property System::Classes::TNotifyEvent OnChangeY = {read=FOnChangeY, write=FOnChangeY};

Properties

Type Visibility Source Unit Parent
event public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TPosition3D

Description

Occurs when the Y property is changed.

Write an event handler for OnChange to specify what happens when the Y property is changed.

See Also