FMX.Types.TFmxObject.AnimateFloatWait

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Object Pascal

procedure AnimateFloatWait(const APropertyName: string; const NewValue: Single; Duration: Single = 0.2;  AType: TAnimationType = TAnimationType.In; AInterpolation: TInterpolationType = TInterpolationType.Linear);

C++

void __fastcall AnimateFloatWait _DEPRECATED_ATTRIBUTE1("Use FMX.Ani.TAnimator instead") (const System::UnicodeString APropertyName, const float NewValue, float Duration = 2.000000E-01f, TAnimationType AType = (TAnimationType)(0x0), TInterpolationType AInterpolation = (TInterpolationType)(0x0));

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types.pas
FMX.Types.hpp
FMX.Types TFmxObject

Description

Warning: AnimateFloatWait is deprecated. Please use Ani.TAnimator.

Creates a TFloatAnimation for this object (self) and does not return until the animation is finished.

AnimateFloatWait creates a TFloatAnimation, makes its parent this TFmxObject (self), and does not return until the animation is finished.

AnimateFloatWait does the following:

  • Sets the AnimationType property of this float animation to be the TAnimationType provided in the AType parameter.
  • Sets the Interpolation property of this float animation to be the TInterpolationType provided in the AInterpolation parameter.
  • Sets the Duration event of this float animation to be the integer provided in the Duration parameter.
  • Sets the PropertyName property of this float animation to be the string provided in the APropertyName parameter.
  • Sets the StartFromCurrent property of this float animation to be True.
  • Sets the StopValue property of this float animation to be the real number provided by the NewValue parameter.
  • Calls Start to start the animation.

See Also