FMX.Styles.Objects.TTouchAnimationAdapter.PressingDuration

From Appmethod Libraries
Jump to: navigation, search

Object Pascal

property PressingDuration: Single read FPressingDuration write FPressingDuration stored PressingDurationStored;

C++

__property float PressingDuration = {read=FPressingDuration, write=FPressingDuration, stored=PressingDurationStored};

Properties

Type Visibility Source Unit Parent
property published
FMX.Styles.Objects.pas
FMX.Styles.Objects.hpp
FMX.Styles.Objects TTouchAnimationAdapter

Description

The duration of the animation.

This property defines the duration of the first part of the animation, when the user presses down on an object.

See Also