FMX.Objects3D.TSphere

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FMX.Objects3D.TCustomMeshFMX.Objects3D.TShape3DFMX.Controls3D.TControl3DFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTSphere

Object Pascal

TSphere = class(TCustomMesh)

C++

class PASCALIMPLEMENTATION TSphere : public TCustomMesh

Properties

Type Visibility Source Unit Parent
class public
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D FMX.Objects3D

Description

Represents a 3D sphere.

The TSphere class implements a 3D sphere shape built on a 3D wireframe, that can be placed on a 3D FireMonkey form. TSphere is a visual object that can be added from the Tool Palette.

To change the color or add texture to the sphere, use the MaterialSource property. Set SubdivisionsAxes and SubdivisionsHeight to specify how smooth the sphere's surfaces are.

Sphere.png

See Also