FMX.Objects3D.TShape3D

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FMX.Controls3D.TControl3DFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTShape3D

Object Pascal

TShape3D = class(TControl3D)

C++

class PASCALIMPLEMENTATION TShape3D : public Fmx::Controls3d::TControl3D

Properties

Type Visibility Source Unit Parent
class public
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D FMX.Objects3D

Description

Represents a generic 3D shape.

The TShape3D class implements a generic 3D shape and is the base class for all 3D meshes and extruded 3D shapes. All predefined 3D shapes are listed under 3D Shapes category in Tool Palette. To define a custom 3D shape, use a TMesh.

To add color or texture to a TShape3D, use MaterialSource. For available material sources, look under the Material category of Tool Palette.

See Also