FMX.Objects3D.TRoundCube

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FMX.Objects3D.TCustomMeshFMX.Objects3D.TShape3DFMX.Controls3D.TControl3DFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTRoundCube

Object Pascal

TRoundCube = class(TCustomMesh)

C++

class PASCALIMPLEMENTATION TRoundCube : public TCustomMesh

Properties

Type Visibility Source Unit Parent
class public
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D FMX.Objects3D

Description

Represents a 3D cube with rounded corners.

The TRoundCube class implements a 3D cube shape built on a 3D wireframe, that can be placed on a 3D FireMonkey form. TRoundCube is a visual object that can be added from the Tool Palette.

To change the color or add texture to the cube, use the MaterialSource property.

RoundCube.png

See Also