FMX.Objects3D.TMesh.Data

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Object Pascal

property Data: TMeshData read FData write SetMeshData;

C++

__property Data;

Properties

Type Visibility Source Unit Parent
property published
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D TMesh

Description

Use the Data property to specify the points, normals and textures for each point, and the order in which the resulting triangles are drawn.

The designed shape is filled with the material specified through the MaterialSource property. If no material is specified, then the shape is filled with red color.

See Also

Code Examples