TMesh = class(TCustomMesh)
class PASCALIMPLEMENTATION TMesh : public TCustomMesh
- Note: The rendering system has changed. In order to ensure backwards compatibility, use Original as the wrap mode of your mesh.
Represents a 3D shape that can be customized.
Use the Data property to specify the points, normals and textures for each point, and the order in which the resulting triangles are drawn. The designed shape is filled with the material specified through MaterialSource property. If no material is specified, then the shape is filled with red color.