FMX.Objects3D.TExtrudedShape3D

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FMX.Objects3D.TShape3DFMX.Controls3D.TControl3DFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTExtrudedShape3D

Object Pascal

TExtrudedShape3D = class(TShape3D)

C++

class PASCALIMPLEMENTATION TExtrudedShape3D : public TShape3D

Properties

Type Visibility Source Unit Parent
class public
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D FMX.Objects3D

Description

Represents an extruded 3D shape.

The TExtrudedShape3D class implements an extruded 3D shape that can be placed on a 3D FireMonkey form. TExtrudedShape3D is the base class for all extruded 3D shapes such as TPath3D, TRectangle3D, TText3D, and so on.

Use Sides property to specify which of the shape's sides are rendered and Flatness property to set the maximum permitted error between the curve and its flattened approximation.

The sides of an extruded shape can be filled with different materials:

Examples of extruded shapes:

TText3D

Text3D.png

TRectangle3D

Rectangle3D.png

See Also