FMX.Objects3D.TCylinder

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FMX.Objects3D.TCustomMeshFMX.Objects3D.TShape3DFMX.Controls3D.TControl3DFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTCylinder

Object Pascal

TCylinder = class(TCustomMesh)

C++

class PASCALIMPLEMENTATION TCylinder : public TCustomMesh

Properties

Type Visibility Source Unit Parent
class public
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D FMX.Objects3D

Description

Represents a 3D cylinder.

The TCylinder class implements a 3D cylinder shape that can be placed on a 3D FireMonkey form. TCylinder is a visual object that can be added from the Tool Palette.

To change the color or add texture to the cylinder, use the MaterialSource property. Set SubdivisionsAxes, SubdivisionsCap and SubdivisionsHeight to specify how smooth the cylinder's surfaces are.

See Also