FMX.Objects3D.TCustomMesh Properties

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AbsoluteDirectionpublicIs a vector that specifies the orientation of this 3D object on the z-axis.
AbsoluteLeftpublicIs a vector pointing left that specifies the orientation of this 3D object.
AbsoluteMatrixpublicSpecifies the absolute matrix of this 3D object.
AbsoluteOpacitypublicIs a number that specifies the absolute opacity of this 3D object.
AbsolutePositionpublicIs a vector that specifies the absolute position of this 3D object.
AbsoluteUppublicIs a vector pointing up that specifies the orientation of this 3D object.
ActionprotectedSpecifies the action associated with the control.
ActionClientpublicSpecifies whether the component object has an associated action.
AutoCapturepublicSpecifies whether the mouse is automatically captured when an OnMouseDown event occurs.
CanFocuspublicIndicates whether a 3D control can receive focus.
ChildrenpublicStores an array of children attached to this parent component.
ChildrenCountpublicRead-only property that specifies the number of children in the children list.
ComObjectpublicSpecifies the interface reference implemented by the component.
ComponentCountpublicIndicates the number of components owned by the component.
ComponentIndexpublicIndicates the position of the component in its owner's Components property array.
ComponentspublicLists all components owned by the component.
ComponentStatepublicDescribes the current state of the component, indicating when a component needs to avoid certain actions.
ComponentStylepublicGoverns the behavior of the component.
ContextpublicSpecifies the 3D context that is used for rendering this 3D control.
CursorpublishedSpecifies the image used to represent the mouse pointer when it passes into the region covered by this 3D control.
DepthpublishedSpecifies the depth size of the control (in pixels).
DesignInfopublicContains information used by the Form designer.
DesignInteractpublicDeprecated. Do not use this property.
DesignLockedpublicDeprecated. Do not use this property.
DisableDragHighlightpublicSpecifies whether to enable or disable the highlight of this object when in drag mode.
DisposedprotectedDisposed is a read-only property that shows the current state of this object.
DragModepublishedSpecifies how the control initiates drag-and-drop or drag-and-dock operations.
GlobalBoundspublicBounding box of the control in global space.
HeightpublishedSpecifies the height of the 3D control.
HintpublicHint contains the text string that appears when you move the mouse over the 3D control.
HitTestpublishedSpecifies whether mouse-click events are captured by this 3D control.
IndexpublicSpecifies the index of the child object in the children array attached to this object.
InvertAbsoluteMatrixpublicSpecifies the inverted absolute matrix of this 3D object.
IsDragOverpublicIndicates whether an object is dragged over the surface of the control.
IsFocusedpublicIndicates whether the control has focus.
IsMouseOverpublicIndicates whether the mouse pointer hovers over the control.
IsVisiblepublicIndicates whether the control is visible.
LocalBoundspublicBounding box of the control in local space.
LocalMatrixpublicIs a 4-by-4 matrix that specifies the 3D control's affine transformation in space.
LockedpublishedSpecifies whether the control is locked at design time.
MaterialSourcepublicSpecifies the material of the current 3D shape.
MouseInObjectprotectedIndicates whether the mouse pointer hovers over the control.
NamepublishedSpecifies the name of the component as referenced in code.
ObjectStatepublicDescribes the current state of the object.
ObserverspublicIndicates the TObservers object added to the TComponent.
OnClickpublishedOccurs when the 3D control is clicked.
OnDblClickpublishedOccurs when the left mouse button is double-clicked with the pointer over the 3D control.
OnDragDroppublishedOccurs when a dragged 3D control is dropped.
OnDragEndpublishedOccurs when the dragging of a 3D control ends.
OnDragEnterpublishedOccurs when a dragged object enters the area of the current 3D control.
OnDragLeavepublishedOccurs when a dragged object leaves the area of the current 3D control.
OnDragOverpublishedOccurs when a dragged object is over the area of the current 3D control.
OnKeyDownpublishedOccurs when a key is pressed while the 3D control has focus.
OnKeyUppublishedOccurs when a key is released while the 3D control has focus.
OnMouseDownpublishedOccurs when a mouse button is pressed over a 3D control.
OnMouseEnterpublishedOccurs when the mouse enters a 3D control.
OnMouseLeavepublishedOccurs when the mouse leaves a 3D control.
OnMouseMovepublishedOccurs when the mouse cursor moves while over the 3D control area.
OnMouseUppublishedOccurs when the mouse button that was pressed over the 3D control is released.
OnMouseWheelpublishedOccurs when the wheel button moves while the 3D control has focus.
OnRenderpublishedOccurs when the 3D control is re-rendered on the screen.
OpacitypublishedSpecifies the degree of opacity for this 3D control.
OwnerpublicIndicates the component that is responsible for streaming and freeing this component.
ParentpublicSpecifies the parent component of this FMX object.
PositionpublishedRepresents the 3D position of the control, relative to its parent.
ProjectionpublishedSpecifies how the control is projected.
RootpublicSpecifies the root parent of this object.
RotationAnglepublishedRepresents the normalized angles at which the control is rotated around its axes.
RotationCenterpublicSpecifies the position of the pivot point of the control.
ScalepublishedSpecifies the scale of the control.
ScreenBoundspublicDetermines the boundaries of the control on the screen.
ShowHintpublicSpecifies whether the Hint can be shown.
SkewprotectedSpecifies the skew rate of the current control.
StoredpublicSpecifies whether this object is stored in the .XFM file.
StyleNamepublishedSpecifies the style name for this FMX component.
TabOrderpublicIndicates the position of the control in its parent's tab order.
TagpublishedStores a NativeInt integral value as a part of a component.
TagFloatpublicCustom property that stores any floating-point value.
TagObjectpublicCustom property that stores any object value.
TagStringpublicCustom property that stores any string value.
TempContextprotectedInternally used by PaintToBitmap.
TwoSidepublishedSpecifies whether all the triangles of the mesh are rendered.
VCLComObjectpublicRepresents information used internally by components that support COM.
VisiblepublishedSpecifies whether the control appears onscreen.
VisibleContextMenupublishedSpecifies whether the context menu is shown.
WidthpublishedSpecifies the width of the 3D control.
WrapModepublishedSpecifies how a 3D object should fit in the bounding box of a control.
ZWritepublishedDetermines whether writing to the z-buffer is allowed.