Show: Object Pascal C++
Display Preferences

FMX.Forms3D.TForm3D

From Appmethod Libraries
Jump to: navigation, search

FMX.Forms3D.TCustomForm3DFMX.Forms.TCommonCustomFormFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTForm3D

Object Pascal

TForm3D = class(TCustomForm3D)

C++

class PASCALIMPLEMENTATION TForm3D : public TCustomForm3D

Properties

Type Visibility Source Unit Parent
class public
FMX.Forms3D.pas
FMX.Forms3D.hpp
FMX.Forms3D FMX.Forms3D

Description

TForm3D represents a standard FireMonkey 3D application window.

To create 3D forms, you have to create a new FireMonkey 3D application first. Then you can create 3D forms in the Form Designer at design time. These forms are implemented as descendants of TForm3D. 3D forms can represent the application's main window, dialog boxes, or other. A 3D form can contain FireMonkey 3D objects, such as TText3D, TGrid3D, and so on.

All the objects that can be employed in 3D forms reside in the Objects3D unit.

See Also

Personal tools
Translations