FMX.Controls3D.TControl3D.ZWrite

From Appmethod Libraries
Jump to: navigation, search

Object Pascal

property ZWrite: Boolean read FZWrite write SetZWrite default True;

C++

__property bool ZWrite = {read=FZWrite, write=SetZWrite, default=1};

Properties

Type Visibility Source Unit Parent
property public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Determines whether writing to the z-buffer is allowed.

If ZWrite is True, writing to the z-buffer is allowed. By default, ZWrite is True.