FMX.Controls3D.TControl3D.TempContext

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Object Pascal

property TempContext: TContext3D read FTempContext write SetTempContext;

C++

__property Fmx::Types3d::TContext3D* TempContext = {read=FTempContext, write=SetTempContext};

Properties

Type Visibility Source Unit Parent
property protected
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Internally used by PaintToBitmap.

See Also