FMX.Controls3D.TControl3D.Skew

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Object Pascal

property Skew: TPosition3D read FSkew write FSkew;

C++

__property Fmx::Types3d::TPosition3D* Skew = {read=FSkew, write=FSkew};

Properties

Type Visibility Source Unit Parent
property protected
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Specifies the skew rate of the current control.

The Skew coordinates specify the skew rate on each axis.

Do not use it in applications.

See Also