FMX.Controls3D.TControl3D.RotationChanged

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Object Pascal

procedure RotationChanged(Sender: TObject); virtual;

C++

virtual void __fastcall RotationChanged(System::TObject* Sender);

Properties

Type Visibility Source Unit Parent
procedure
function
protected
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

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