FMX.Controls3D.TControl3D.ResetRotationAngle

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Object Pascal

procedure ResetRotationAngle;

C++

void __fastcall ResetRotationAngle(void);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Resets the rotation angle on all three axes to 0.

The ResetRotationAngle method sets the rotation angle on the X, Y, and Z axes to 0.

See Also