FMX.Controls3D.TControl3D.Position

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Object Pascal

property Position: TPosition3D read FPosition write FPosition;

C++

__property Fmx::Types3d::TPosition3D* Position = {read=FPosition, write=FPosition};

Properties

Type Visibility Source Unit Parent
property public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Represents the 3D position of the control, relative to its parent.

Position specifies the three-dimensional Cartesian coordinate of the control, relative to its parent.

See Also