FMX.Controls3D.TControl3D.OnMouseLeave

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Object Pascal

property OnMouseLeave: TNotifyEvent read FOnMouseLeave write FOnMouseLeave;

C++

__property System::Classes::TNotifyEvent OnMouseLeave = {read=FOnMouseLeave, write=FOnMouseLeave};

Properties

Type Visibility Source Unit Parent
event public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Occurs when the mouse leaves a 3D control.

Write an event handler for OnMouseLeave to specify what happens when the mouse leaves the 3D control.

See Also