FMX.Controls3D.TControl3D.MouseUp3D

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Object Pascal

procedure MouseUp3D(Button: TMouseButton; Shift: TShiftState; X, Y: Single; RayPos, RayDir: TVector3D); virtual;

C++

virtual void __fastcall MouseUp3D(System::Uitypes::TMouseButton Button, System::Classes::TShiftState Shift, float X, float Y, const System::Math::Vectors::TVector3D &RayPos, const System::Math::Vectors::TVector3D &RayDir);

Properties

Type Visibility Source Unit Parent
procedure
function
protected
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Internally called by MouseUp to fire an OnMouseUp event.

RayPos and RayDir specify the position and direction of the ray the mouse button is released on.

See Also