FMX.Controls3D.TControl3D.MouseDown3D

From Appmethod Libraries
Jump to: navigation, search

Object Pascal

procedure MouseDown3D(Button: TMouseButton; Shift: TShiftState; X, Y: Single; RayPos, RayDir: TVector3D); virtual;

C++

virtual void __fastcall MouseDown3D(System::Uitypes::TMouseButton Button, System::Classes::TShiftState Shift, float X, float Y, const System::Math::Vectors::TVector3D &RayPos, const System::Math::Vectors::TVector3D &RayDir);

Properties

Type Visibility Source Unit Parent
procedure
function
protected
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Internally called by MouseDown to fire an OnMouseDown event.

RayPos and RayDir specify the position and direction of the ray on which the mouse click was made.

See Also