FMX.Controls3D.TControl3D.LocalToAbsoluteVector

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Object Pascal

function LocalToAbsoluteVector(const Vector: TVector3D): TVector3D; virtual;

C++

virtual System::Math::Vectors::TVector3D __fastcall LocalToAbsoluteVector(const System::Math::Vectors::TVector3D &Vector);

Properties

Type Visibility Source Unit Parent
function public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Transforms a vector from local space to global space and returns the transformed vector.

P is the local vector to be transformed. LocalToAbsoluteVector returns a vector transformed through AbsoluteMatrix.

See Also