FMX.Controls3D.TControl3D.LocalToAbsolute3D

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Object Pascal

function LocalToAbsolute3D(const Point: TPoint3D): TPoint3D; virtual;

C++

virtual System::Math::Vectors::TPoint3D __fastcall LocalToAbsolute3D(const System::Math::Vectors::TPoint3D &Point);

Properties

Type Visibility Source Unit Parent
function public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Transforms and returns a specified point from the local space to the absolute 3D space.

P is the local point to be transformed. LocalToAbsolute3D returns a point with 3D coordinates.

See Also