FMX.Controls3D.TControl3D.InvertAbsoluteMatrix

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Object Pascal

property InvertAbsoluteMatrix: TMatrix3D read GetInvertAbsoluteMatrix;

C++

__property System::Math::Vectors::TMatrix3D InvertAbsoluteMatrix = {read=GetInvertAbsoluteMatrix};

Properties

Type Visibility Source Unit Parent
property public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Specifies the inverted absolute matrix of this 3D object.

Read the InvertAbsoluteMatrix property to obtain the inverted absolute matrix of this 3D control.

See Also