FMX.Controls3D.TControl3D.CopyRotationFrom

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Object Pascal

procedure CopyRotationFrom(const AObject: TControl3D);

C++

void __fastcall CopyRotationFrom(TControl3D* const AObject);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Copies the rotation from AObject.

CopyRotationFrom copies the RotationAngle from AObject and also recalculates the values of LocalMatrix.

See Also