FMX.Controls3D.TControl3D.CanFocus

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Object Pascal

property CanFocus: Boolean read FCanFocus write FCanFocus default False;

C++

__property bool CanFocus = {read=FCanFocus, write=FCanFocus, default=0};

Properties

Type Visibility Source Unit Parent
property public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Indicates whether a 3D control can receive focus.

Use the CanFocus property to specify whether the 3D control can receive input from the user.

See Also