FMX.Controls3D.TControl3D.AbsoluteToLocal3D

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Object Pascal

function AbsoluteToLocal3D(const Point: TPoint3D): TPoint3D; virtual;

C++

virtual System::Math::Vectors::TPoint3D __fastcall AbsoluteToLocal3D(const System::Math::Vectors::TPoint3D &Point);

Properties

Type Visibility Source Unit Parent
function public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Returns the local 3D point associated with P.

AbsoluteToLocal3D translates P from global space to this object's local space by transforming the 3D vector associated with P through InvertAbsoluteMatrix.

See Also