FMX.Controls3D.TControl3D.AbsoluteMatrix

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Object Pascal

property AbsoluteMatrix: TMatrix3D read GetAbsoluteMatrix;

C++

__property System::Math::Vectors::TMatrix3D AbsoluteMatrix = {read=GetAbsoluteMatrix};

Properties

Type Visibility Source Unit Parent
property public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Specifies the absolute matrix of this 3D object.

Read the AbsoluteMatrix property to obtain the absolute matrix of this 3D control.

See Also