FMX.Controls3D.TCamera.Target

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Object Pascal

property Target: TControl3D read FTarget write SetTarget;

C++

__property TControl3D* Target = {read=FTarget, write=SetTarget};

Properties

Type Visibility Source Unit Parent
property published
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TCamera

Description

Specifies the target of this control.

Target specifies the TControl3D that is being watched by this TCamera.

See Also