FMX.Controls3D.TCamera.AngleOfView

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Object Pascal

property AngleOfView: Single read FAngleOfView write SetAngleOfView;

C++

__property float AngleOfView = {read=FAngleOfView, write=SetAngleOfView};

Properties

Type Visibility Source Unit Parent
property published
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TCamera

Description

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