FMX.Controls.TPathAnimation.Create

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Object Pascal

constructor Create(AOwner: TComponent); override;

C++

__fastcall virtual TPathAnimation(System::Classes::TComponent* AOwner);

Properties

Type Visibility Source Unit Parent
constructor public
FMX.Controls.pas
FMX.Controls.hpp
FMX.Controls TPathAnimation



Description

Creates and initializes a TPathAnimation instance. Create generates a new TPathAnimation instance. AOwner specifies the component responsible for freeing the animation.

See Also

Code Examples