FMX.Ani.TBitmapAnimation.StopValue

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Object Pascal

property StopValue: TBitmap read FStopBitmap write SetStopBitmap;

C++

__property Fmx::Graphics::TBitmap* StopValue = {read=FStopBitmap, write=SetStopBitmap};

Properties

Type Visibility Source Unit Parent
property published
FMX.Ani.pas
FMX.Ani.hpp
FMX.Ani TBitmapAnimation

Description

Terminates the animation of this property when it reaches this bitmap image.

The animation of the controlled property's bitmap image completes at the value of StopValue. If Stop is called before the Duration seconds have finished, the value of the property jumps to the StopValue value.

See Also