FMX.Ani.TBitmapAnimation.StartValue

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Object Pascal

property StartValue: TBitmap read FStartBitmap write SetStartBitmap;

C++

__property Fmx::Graphics::TBitmap* StartValue = {read=FStartBitmap, write=SetStartBitmap};

Properties

Type Visibility Source Unit Parent
property published
FMX.Ani.pas
FMX.Ani.hpp
FMX.Ani TBitmapAnimation

Description

Starts the animation of this property from this bitmap image.

For a TBitmapAnimation, StartValue is a TBitmap containing the bitmap image to start animating the controlled property from.

See Also