FMX.Objects.TShape.Stroke

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Object Pascal

property Stroke: TStrokeBrush read FStroke write SetStroke;

C++

__property Fmx::Graphics::TStrokeBrush* Stroke = {read=FStroke, write=SetStroke};

Properties

Type Visibility Source Unit Parent
property public
FMX.Objects.pas
FMX.Objects.hpp
FMX.Objects TShape

Description

Determines the color and pattern used to draw lines and shape contours of the graphical primitives.

The value of Stroke is an FMX.Graphics.TBrush object.

See Also