FMX.Objects.TShape

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FMX.Controls.TControlFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTShape

Object Pascal

TShape = class(TControl)

C++

class PASCALIMPLEMENTATION TShape : public Fmx::Controls::TControl

Properties

Type Visibility Source Unit Parent
class public
FMX.Objects.pas
FMX.Objects.hpp
FMX.Objects FMX.Objects

Description

The base class for 2D graphic primitives--TLines, TRectangles, TPaths, and others. All these primitives inherit TControl and can be used in styles to construct controls.

TShape is the ancestor class to most other classes defined in the Objects unit. It defines the common behavior--methods and properties--for 2D graphic primitives. TShape objects cannot be used as stand-alone 2D components.